

That idea has been a very long time coming, and in this game it isn’t quite as it sounds rather, the cars are all there but need to be ‘discovered’ as you drive by their static locations called ‘Jack Spots’. Most Wanted, on the other hand, does something that very few racing games have ever had the foresight and vision to do before, which is have all the games available from the start. While they both offer an open-world environment to explore, Forza asks players to head for the more traditional ‘garage’ to purchase new cars with the proceeds from their performance in the various races. While Microsoft opted for an overaching ‘festival’ theme to tie all the driving shenanigans together, this time EA has gone for a far more open-ended structure, allowing the player to hop into a car and just drive. The second Need for Speed title carrying the ‘Most Wanted’ tag, this new racing game is more of a hybrid of the deservedly successful ‘Burnout’ titles produced by developer Criterion and Electronic Arts’ ‘Need for Speed’ franchise.įollowing hot on the heels of Microsoft’s competitor ‘Forza Horizon’ game, it’s interesting to note how the two different megalithic companies approach the development of a new, AAA car-based game.
